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Archive for janvier 2014

Download movies translation automatically with the program Subtitle Dawn

By : Unknown
You are obsessed with watching movies? we have a great program that could be useful for you.
 Subtitle Dawn 2.0 is a small application  where you can find a subtitle for movies existing on your computer with out need to search in the websites  it is sufficient that the program supports the largest specialized sites in subs title of movies such OpenSubtitles.org and TheSubDB.com.  It also will not need to set up the program in terms of the language that you are looking at them all the time, the sitting of the program it's one-time only!




 The strengths of this program:

  • Brings Translation automatically.
  • May be looking for a translation of several films at the same time.
  • Add translator automatically for movies existing on your computer.

Explanation of the program:
After downloading the program, PAY ATTENTION in the installation process until that you don't install the program regclean pro just click Decline in order to ignore the installation of that program, then continue normally, after you finish open the program and choose the language that you want like in the picture.


Where you can choose your preferred language in the first box and choose another language in the second box in case the program don't fine any result for the first language.  To refer that you have to enter a code language is composed of 3 symbols can recognize them from clicking on the question mark in front of the language.


Where the link will go to Wikipedia you will find in front of all the language his symbol. After the completion of the settings, click on OK


Now you can either displacement films to the program or click on the Add file to add the movie you are looking for a translation, of course Do not forget to check the option Get all subtitles for this language (s) before adding any film where will begin the program in the search for all available translations.

the program link: here
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Insurgency

By : Unknown
in the myriad of mods using the Source engine of Half Life 2, there is one that marked a generation of followers demanding much realism and FPS: Insurgency - Modern Combat Infandry. This free modification, carrying the gameplay if a particular Red Orchestra and placed on the lands of the Middle East in the midst of conflict, is now offering a second life
through a stand-alone charge. The result is it up to the expectations of veterans, and he will appeal to beginners?
Five years after the release of free mod whose success has achieved one million downloads and has also been repeatedly crowned the prize the "Mod of the Year", the team of U.S. developers sign again, this time under the name of New World Interactive, and offers the public Insurgency. Wanting to be more beautiful and more accessible than its predecessor, the title proudly sober but correct plastic, inherited from past versions of the Source Engine. Behind New World Interactive also hides a former majority mod and so some developers of Red Orchestra, who joined the Insurgency team until 2007. A guarantee of some quality that makes them feel comfortable to begin our analysis of the game
In contrast to the current run and shoot 

Away from the wave of nervous FPS, fast, and rather nags that delight players of eSports as casual gamers, Insurgency and foremost on the methodical and tactical approach. Understand is that you will not get much if you plan to run only through the map trying bursts on the fly when you Hunt for an enemy. No, none of that here, your progress must be silent and coordinate with your team, which means a minimum of communication and strategy. Base not necessarily easy to obtain at the moment if you landed on a single server at random. This necessity of teamwork also stems from an approach to gameplay crossroads between Red Orchestra, ArmA and Counter Strike, which takes into account a lot of data unfortunately evicted modern FPS. Explanations.
Gameplay crossroads, both fun and realistic 

From the training, which is already difficult to curl, it is understood that the game will require its playability. Movements based tactical FPS add some special indeed. You learn very quickly to adjust his shots through the essential iron sight, to hold his breath or to effectively manage breathlessness during sprints ... Because yes, all these parameters come into play when you progress through the maps and it will pay attention because you will not have much side HUD and UI for your comfort. Or viewfinder at center of the screen, or hitmarker when firing or index remaining bullets nor clear indication indicating a fragment, not even a mini-map to improve your overall vision of the situation. No, everything is done on instinct and her ideally. Mean by that that cooperation is vital when your allies are not too busy insulting your colleagues at the microphone. It will not be impossible that you have trouble in the first place to recognize your enemies your allies since they are uniquely identified by a small diamond when in range. And given the realistic side which induces the "one shot, one kill", as you say that the friendly fire is quickly arrived!
Fast Respawn, 

And since we're talking about rapid death, we must mention the fast respawn, which unlike the eponymous free mod is not automatic ... Insurgency set up a system that allows a player to "reappear" his team if he succeeds in capturing a point or destroy an objective. It may be the last man "insurgents" against three members of the "security" (both sides of the game), he manages to capture a point, his team turn up and start the spawn to come as reinforcements. This boosts the fighting and introduces an additional pressure on the shoulders of survivors, but this also causes mechanical waiting time which hatch action, which is sometimes very frustrating. You can see as well at least good, but this practice has the advantage of assigning a little time to think about the equipment you want to take your next recurrence. Because yes, the equipment Insurgency is an extremely important factor and it is totally customizable ...
"You can put a silencer on your knife?" 


Before going into battle, you obviously asked to choose your team, but your role in one of two squads that make up each camp. There's something for everyone, the engineer bomber, through the sniper and rifleman. Each class has its own preset equipment in which it will choose what you take in combat or not. You will have a limited equipment, embodied by the points of supply. Say you're bomber during a mission Search and Destroy. Your role is to destroy arms caches of the enemy and it makes sense that you carry away some C4 with you. So your equipment will take a hit because the C4 is 4 points of Supply, which will prevent you to customize your potential weapons at will. However, if you are on an open map where the sniper is king, as this role until the end and you equip a mosin with special bullets that will better serve the ranged combat face vests. Do not hesitate at the same time to spend your last points in a heavy vest, reserve additional ammunition, or choose to equip a handgun to be more flexible in the round. Everything is a matter of feeling and it will not be long before you adopt the right choice for every map and every game mode Here, indeed, what it's worth matter content?
Content a bit light, which may in the long weary 

A clever system of matchmaking and server browsing allows you to go very quickly in part according to your selection criteria, you wanted to play this map in part under 16 or you are open to 3 modes on all maps for parts up to 32 players, the maximum number of participants. Side maps, there are 7 relatively large maps (more open and larger than those of a Counter Strike but not as extensive as those of a Red Orchestra). We can divide these 7 maps in several genres. There are open and rugged as Peak Heights or that are a paradise for snipers and commitments distance maps. The more or less devastated urban maps reminiscent maps mod or triple A FPS recent years is necessarily found. On the sidelines of these, we appreciate the alternative night called Contact makes almost essential pose a flashlight on his gun. Then there are the cards that showcases the fighting closed as Ministry medium. So they each have their charm, but suffer from a level design too lax on points camps. This is not necessarily incompatible with some game modes, far away ...
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Takara Tomy’s First Bishoujo-Type Card Game

By : Unknown
Selector Infected WIXOSS, original late-night anime year by Warner and Takara Tomy, Will begin broadcasting this April. On April 26, the bishoujo standard trading card game WIXOSS aussi Will go on sale. WIXOSS Will Likely pick up care for Being Takara Tomy's first bishoujo standard card game.
Infected WIXOSS Selector is a bishoujo anime battle Being created by a talented staff includes Takuya Sato of That Say "I Love You" fame as
director and Mari Okada of True Tears fame as composer series.

WIXOSS is a card game with an original story in All which the anime's female characters Will APPEAR. Players Will Each Have a deck of 40 cards and Will fight against Opponents by Placing cards in an area Between em and Their opponent Called the Battle Zone. Each Cards Will-have different levels, attack Strengths, and special abilities, and players are free to craft a deck of Their choosing. Lastly is a kind of card called Expired "Rurigu" that completely Call destroys all your opponent's shields. The first player Have you Succeeds in landing attack against a live opponent Their wins.
The card game's system WAS Developed collaboratively with analog game maker Hobby Japan. Because of this, a high level of strategy and deep game system Were Realized. The cards aussi-have a high sense design and collectability due to artwork by popular artists Including Rui Araizumi and Pop.
Takara Tomy is a toy maker well known for icts trading card game Targeted Toward young boys called Expired Duel Masters. The main target is for WIXOSS Their males from mid teens to 30s, and it Seems like the company is Capitalizing on icts abilities. Sales target for the first year for WIXOSS is 1 million cards. The expected retail price is 300 yen EXCLUDING tax.

WIXOSS
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Jump: Here are the 4 new

By : Unknown
the arrival of four new manga in the jump (so far off) so here's the list.
So far no information on judgments, but Koi no Cupid is this last week dan jump should end.

Addition 29/01
Finally no stopping this week, a new week from next week, yet no announcement on the manga stops.


Here are the four new features: 
Illegal Rare Shiibashi by Hiroshi (Nurarihyon no Mago mangaka)
This is clearly the big project with the return of Shiibashi Hiroshi, his previous manga having finished it a year ago, was still 4 years duration in the jump. No picture yet but the author had a one shot last year


Shoujo Ai by Toshinori Takayama
A new mangaka, who had a one shot in the Next Jump this summer, it smells like romantic comedy.


 Stealth Symphony by Narita Ryougo (writer of Durarara!) And Amano Youichi (mangaka Akaboshi)
Here is the 2nd draft Jump VS (after Iron Knight) to become a standard in the jump, Stealth Symphony had finished 3rd. It was not packed in time.


Manga football by Kento Shimoyama and Date Tsunehiro
Casually's been a while that did not Jump manga football World Cup coming, the timing is not bad. After we need to see on piece, duo has already made a One Shot.

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Face book : How long have you lost in the social network ?

By : Unknown
Facebook celebrates its tenth anniversary next week, February 4, 2014. a Very Good Question will be asked this time How Much Time did i lost on This Website ? besides we also know that some rumors said that the web site Facebook.com will disappearance in 2017 ; Wrong Facebook know has over 1.4 Millard user and 245 millions daily active user so let see how much time did you spend or lost on this web site.. 





 You too are probably registered on Facebook and in think of it, you think you've lost a hell of a time to post articles, photos and liking comment on the news of your "friends" activities that interest you now seems quite relative. Want to know how long since you lost your registration, an application allows you to find out that you can try it over Here 
 well this application don't give the time that you spend on Facebook without doing anything it give you the time you spend liking and sharing with your friend That my result :p



so us you see i posted 988 things waw *o* but with freinds it not wasting time it pleasure ;)

              Thank you for reading and have a nice day 
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Breaking News Monster Hunter 4G Announced for a Fall 2014

By : Unknown


January 26 at the event "Monster Hunter Festa '13 Finals Tournament" held in Tokyo, Capcom Announced That The newest game in the series, Monster Hunter 4G, Will release this fall on the Nintendo 3DS. Pricing is still unknown. It was aussi That STATED save data from Monster Hunter 4 Will transfer over. Syncing up with this announcement, a teaser video has-been released on the game's official website and a website Commemorating the series' 10th anniversary HAS opened.

Monster Hunter 4G Official Site 
Monster Hunter 10th Anniversary Website











Monster Hunter 3 (pronounced "tri", often abbreviated to MH3) is a video game action type developed by Capcom Production Studio 1 and published by Capcom. It has been available since 2009 in Japan and 2010 for the rest of the world on Wii. This is the first episode of the third generation of the Monster Hunter series.
Monster Hunter 3 G, a port for Nintendo 3DS, released in December 2011 in Japan. The game was also released on the Wii U at the launch of the console in Japan in December 2012, and in North America and Europe in March 2013 under the name Monster Hunter 3 Ultimate.
game system
This sixth episode of this series has been enriched with new graphics, the arena modes, especially through fighting submarines.
In this game you can both do quests alone, playing with a friend in multiplayer battle mode (split screen) and meet or play with people around the world (within servers: Europe / Japan / U.S.) in online mode. However, some quests will be available only in online mode and will be necessary for the evolution / creation of certain weapons or armor to successfully complete the game, these are the events quests.
This game offers a wide range of quest. Among them, the player can choose from in picking mushrooms, looking for droppings great monster, fishing, or go hunting monsters called wyverns or Leviathans case of great sea monsters. The player must cross swords with them through numerous quests, or just strolling in the forest when he wants to collect objects. The equipment may change during the game, and thus it is possible to obtain many different weapons each with their specific characteristics. Thus, the great sword is a sword which, as its name suggests, is huge. But it is impossible to use items if the player character has the great sword in his hand, then it is possible, however, to counter enemy attacks. There is also the sword + shield combo, which allows the use of objects even if the blade is out of its sheath, over the attack will be faster than using a large sword, but less powerful. The player also has the option of using a spear, a hammer, a morpho-ax, long sword or the fusarbalètes the only ranged weapon in Monster Hunter Tri.

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Dragon Ball battle of Z test

By : Unknown
Remember, in 1996 came out in Japan a Dragon Ball Z Legends on PlayStation. The latter staged quite original because fighting were sometimes involved six fighters in the same confrontation. Deliberately more simplistic in terms of gameplay, this Legends proved in the end a good surprise, not free from defects, but interesting enough to join the Japanese gagabaliens. Why mention such a title? Well simply because Battle of Z shows the outline.

If you like the screenplay respect of a work when you play a video game, you can already put aside this Dragon Ball Z Battle of Z. Indeed, if most of the previous titles had for them to be faithful to the work of Toriyama, the latest game in Namco Bandai date takes a very different direction. If the major arcs are present in the saga (Saiyan, Frieza, Cell and Buu), it is here a question of putting forward dynamic clashes, sometimes involving eight fighters that tell a story. So, we will not really surprised by the three game modes offering solo, cooperative and competitive, the first two are also complementary.
Unity is strength 

So if you do not have friends on hand, nothing prevents you to start a game counting only on your talents ... and those of AI. Indeed, every fight this Dragon Ball Z Battle of Z will not play himself in 1V1 but rather 4Vx enemies. In sum, as and when you win, you'll unlock more and more fighters and each mission, you must choose the three warriors who accompany you. The idea is interesting but quite unsettling because if it is for example not possible to choose the members of the squad to face Ginyu Frieza, you can very well choose four times the same character even if the hero will automatically be linked to the arc current. In addition, before starting a fight, you can customize your fighter, and the three-headed console, equipping cards you have purchased or recovered after a confrontation. These, of several types, you will boost your strength, defense, your energy attacks or enjoy bonus during a defined period of time.
Many and varied problems ... 

In short, if you have not dropped the case because anything can be synonymous with four Krillin against a Cell, you will have the joy of entering the arena and enjoy particularly dynamic fighting. Except that here, too, all is not rosy, far from it. Already, it will be this camera twirling enemy enemy who is struggling to propose a clear reading of the action and the ongoing battle. Then it will also override the wanderings of AI, both enemy ally. In sum, while we pouffera before some enemies do not move an inch until you do not hit it more gnashing of teeth realizing that our companions are not really tread and that their reactions are very variables of a confrontation to another. If this win us more risk-taking, it is also annoying to note that although our allies can revive us, it often happens that they are leaving us as unclean. Fortunately we can take advantage of continuous, although depending on the chosen characters, they will be higher or lower, four powerful characters with eg less respawn four fighters weaker.
... and simplified gameplay 

Beyond that, note that the gameplay is campaigning for simplicity as simply press a button to fight hand-to-hand, another for dasher, other combinations of buttons being associated with energy attacks. So, no true combos, the only sequences resulting from auto-attacks between our and our fellow fighter, this is synonymous with a QTE to do not to break said synchronized attack combo or if both fighters hit the same opponent at the same time. In sum, it should simply locker of our opponent, to use the dash to reach it, buggers a key to the défourailler to fulfill our gauge PT faster swing as much as possible energy attacks and repeat until after the battle. Unexciting all the enemies will not deprive himself to run all the time the same attacks to keep us away or empty nimbly our health meter. Finally, note that as you fight, you fill gauge Genki useful for two things. First, at regular intervals, Goku will ask you to give him at the end of fights, thus allowing you to get Premium items for specific objects. Then, it will serve to revive your companions to avoid a failed mission.
DBZ when campaigning for the cooperative 

At this stage of the test, one may wonder if Battle of Z has real qualities. He has, especially if you like cooperative and competitive. Indeed, if you are unable to spend a solo mission, you have two choices: either take the old missions to earn experience and items, or try to go in co-op mode with three other players. In this regard, note that if you do not find enough players, other fighters will be directed by the console. In short, the idea is rather interesting as a battle on two, each player can choose his own mission and combatants led by AI. Consider an example. You do not get to spend the mission of the Cell Game solo. You switch to cooperation you find a friend who finished the game If your side, you can choose three fighters linked to the arc being your friend on the other hand may embody Buu, or even Dabra Bills, the god destruction from the film Battle of Gods. Better if you do not pass the mission, your friend can choose the turn and opt for three overpowered characters. In short, a good way not criser, especially the fighting four are still much nicer than the AI. If this is the sector that you boot, you'll notice that four modes for 2-8 players available: normal Combat (4V4) battle score (maximum eliminate enemies within the time limit), Race Balls crystal (the winning team being the one that gets the most balls) and finally general Melee (every man for himself and the best man win). Nevertheless, bitterly regret that Namco Bandai has not even thought to include local multi, all these modes are online only.
Dragon Ball  too Z

Ultimately, who is this Dragon Ball Z Battle of Z? Difficult to be categorical, because if multi orientation of the game is clearly defined from the outset, it does not excuse the many flaws mentioned before. To these we may add a visual that ultimately did not really changed in recent years and few environments that more is less destructible than in the other game. Finally, note that it is not possible to turn into combat. It was therefore difficult to imagine the fan in extolling the virtues as the Battle of Z is perfectible. Finally, the general impression that emerges is a sense of complacency since the developers seem to have turned what was the charm of other opus is based solely on the social dimension. The problem is that the only thing that has not changed is ultimately the stock price, 60 euros, I think that says it all ...

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Smite the MOBA with a new style

By : Unknown
This year, Blizzard is going to enter the arena with MOBA Heroes of The Storm and its cast dug into the different worlds of the American giant. As the war already raging between League of Legends and Dota 2 other MOBA less publicized yet exist side: Heroes of Newerth, Super Monday Night Combat, Awesomnaut. Among them is Smite Hi-Rez developer of multiplayer FPS Tribes Ascend. If the studio
seems now focus all its ambitions in this game is that the sector MOBA is doing particularly well and is a very lucrative bonanza for the future. But to convince a public requirements sharpened by years of experience and ganking solo lane, better innovate. On this point, Smite has two advantages: a pantheon of divine characters straight shot of the most famous myths accompanied by a camera in the third person breaking the codes of the genre. Beta for over a year, Smite is set to release in March 2014 following the usual model free-to-play of his illustrious colleagues. En route to a preview.
I discovered Smite somewhat by chance the day of his arrival in closed beta in late April 2012. To access the time two choices: register online and fingers crossed to receive an email invitation, or show impatient and go pay a few euros to buy gems or "God Ultimate Pack" including the entire character. Knowing my legendary bad luck to receive any beta invitation, so I put my hand in the pocket to buy the famous pack. Still, I was not really the target of this kind of games since my few experiments MOBA could be counted on the fingers of one hand. Point League of Legends or Dota 2 under my belt, just a few idle on Monday Night Combat sessions. How then can we explain this sudden urge to get into a game genre so little explored by me? Honestly, I think first of all have been intrigued by the camera in the third person and conventional controls (WASD) that implies. I must say that the usual heavenly view of MOBA, although very interesting from a purely strategic point of view, has never convinced me. Of course, these considerations are personal and the huge success of LoL or Dota gives me quite wrong on this point. But what do you want, tastes and colors ... All that to say that I think Smite is a good opportunity to discover the genre.
A classic model free-to-play for MOBA 

In short, so I play Smite since its inception and despite some breaks from time to time, I witnessed its evolution. Throughout regular updates Hi-Rez strives to refine the project to make careful when leaving a copy in March. The work carried out since the early hours of the closed beta is also rather important. Besides the regular graphical changes combat arenas, visual overhaul skins gods and the constant addition of new game modes, it is the general balancing of the characters that makes today Smite enjoyable to play in preventing any risk frustration. Connecting the player for the first time able to choose between five gods making a regular rotation. As in most MOBA free-to-play, it will earn points (called here Favor Points) to acquire other characters or buy gems to unlock directly. The model is exactly the same as that of a League of Legends, no pay-to-win so as each player has potential access to all the gods of the catalog by investing time.
War of Gods! 

There will be something for everyone characters as various pantheons are honored in Smite. Egyptian, Greek, Hindu, Mayan, Chinese, Nordic, Roman, there is a list of gods and goddesses more or less known that the effort made on the background will delight lovers of mythology. Did you know for example that Fenrir the giant wolf son of Loki liked to wear a little sweater for Christmas motifs lovely? Unless this is one of many humor Hi-Rez keys that seems to take pleasure in stuffing his playing jokes and references to somewhat downplay the fact of using "real" gods As fighters. Anyway, all the characters will endorse a particular role on the battlefield, we find the classic mages, tanks, dps body-to-body distance and accompanied by some hybrids used most often support. However, even if a character preset function focuses its role in a team, we can choose to change the situation in the buildant special way through the items to buy for all parties.

A character as Vamana, the baby most pests of the Hindu pantheon, can for example move tanking or damage according to his choice of build. Smite is indeed based on the classical principles of MOBA namely two teams of X players (five for the Conquest game mode) competing in a closed arena with three lanes (of lanes) on which turrets attack the opponent. The jungle in the middle of some farmer map allows very useful in combat buffs and plan some surprise attacks. The goal for a team will advance in the field to destroy the enemy keeper (formerly Minotaurs replaced recently by titans more aggressive look) themselves protected by three phoenix. Players progress on 20 levels and unlock abilities to use shortcuts with keyboard 1-4. The last skill called "Ulti" is the most powerful character capacity, it has a high cooldown (cooldown) and animation in general quite worked.
Designed well or die! 

This short course MOBA for Dummies only scratched game content because the Conquest was joined by a few others over the months. The arena example is to my taste one of the most fun additions since it allows to face five other players in a Colosseum spectators unleashed. No turrets here, it is essentially about to stand on the corner of the face in joy and "relative" good clean humor to MOBA (the cat is not always an example of peace and love). This mode is for me representative of what makes the strength of SMITE. The dynamism of his fights induced by the camera in the third person gives a feeling of almost Clashes PVP MMORPG. The basic attack and the spammable ulti devastating, any action in Smite is associated with a skillshot. Understand that it will always aim manually hope to touch the opponent. Hi-Rez is also coupled to rework pins ground attack in order to clarify their scope and area of ​​effect. We found several types according to the characters: attacks in a straight line touching the first enemy encountered, attacks cone in front of you (like the swarm of insects Anubis or the icy breath of Ymir) zones move freely on the ground or effects around. The learning curve is huge player on the game since the precision in Smite is both skill case, knowledge of the characters and anticipate the movements of the opponent. All this can be unsettling for a player accustomed to years of MOBA celestial camera. Fortunately, the developers have thought of everything since army playable tutorial and instructional videos are responsible for presenting the game mechanics to the newcomer.

Continue the inventory of game modes available with the Assault mixing and conquer the arena by offering two teams to compete on a single lane with a few turrets and a phoenix. Small feature to spice up something, your character will be chosen randomly from the list of your gods unlocked. The Joust mode on him to fight a duel friend or put face to face two teams of three players. Finally, the game features small portions theme in which the gods are predefined and in agreement with the subject (as gods feathers, as archers etc.). Daily. In short, there is already enough to make not to mention ranked games for teams to compete in games in much higher than the usual level meetings.
Gank Right Lane! 

Smite the camera in particular that it directs the gameplay to gank. It has an excellent record of what is happening right in front of us, but what about back and sides? Provided turn or strafe, you can easily get stuck with one or more opponents tumbling from behind or from the jungle to you paste a divine beating in less than two. The life expectancy of a person in adverse assaults is also not very high unless tanky or benefit of stray capacitances. It is therefore crucial to always keep a close eye on the minimap and prevent colleagues any suspicious disappearances of opponents. In this sense, the team fights to Smite are of paramount importance because they can help eradicate an entire team in seconds if the capabilities are well coordinated. Obstacles, delays, grabs back and whatnot are legion and often synonymous with large sores on your character. Fortunately, there are a slew of objects manually activated to buy in-game with a few precious seconds of immunity. As mentioned a little earlier, balancing characters is pretty good at the moment even if the new gods introduced every big patch have the tendency to be a tad too powerful. Ground-fault qu'Hi correct in principle quickly by some nerves in the following updates. The latest example, Geb the god of earth Egyptian and protective shield absorbing too much damage comes to the cost of an update diminishing its power.
Constant evolution since the closed beta 

Over the months, Hi-Rez fumbled and searched its brands to the graphical aspect of the game, leaving the cel-shaded side of the first time to move to more refined models with softer shadows. The most profound changes concern the architecture combat zones and the skin of certain gods present from the start. While they began each party in a closed guarded by our Minotaur acropolis, it is now starts in a open area guarded by a huge titan. This opening is accompanied by a larger depth of field to observe rather convincing environments, rich in detail but still very lisibles.La last week, a night mode arena was added and if changes not the way to deal with these games, it still helps to diversify the gaming experience Among the expectations for output, hopefully a French version will point the tip of his nose by March. The side of the Gods, Hi-Rez provides regular modern day models and capacities of characters in order to maintain artistic unity over updates. In short, nothing seems set in stone at the moment and today's changes may well be swept with a wave of the hand tomorrow for the sake of overall quality of the game
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Call of Duty: Ghosts: Onslaught

By : Unknown
Player, now is the time to pray for my salvation , CoD returned . Conspiracy , you can keep your pot of wine tonight I encaisserai my grief , CoD returned . You camper, you're the haters , maybe better to change our pads would , CoD returned . My friends, do not leave me , no, I'm leaving tonight to fight, because here you damn CoD .
Keep sensitive souls of the screen, a moment Store it in the closet your pigeons and other sarcastic remarks on checks , Call of Duty returns to the front of the stage with a new
season of downloadable content. Surprisingly well , we already know that there will in all and for all four large DLC packs four maps that will be available first on XBLA before arriving on PSN and PC. The season pass gives access to everything, but you can also buy packs one after the other for a couple of euros each. Surprisingly well , it is the same recipe that was already at work for the last episodes of CoD . Call of Duty: Ghosts is Onslaught opening the ball by offering a new model of weapon, four multiplayer maps and a dedicated power off mode.
Two guns for the price of one

We were expecting a new weapon with this DLC , in fact the new model comes in two very different versions: Maverick tout court is an assault rifle while the Maverick- A2 is a sniper rifle . Both are directly supplied with small significant additions: the first comes to us with ammunition at very high speed , while the second is directly equipped with a radar sight . If the sniper rifle version seemed practical without being abused , it was always a little more reticent regarding the automatic version . The famous munitions high speed make it a formidable weapon in close combat, while offering a good accuracy for medium distance fighting . No need to go around the bush , this weapon does seem a too powerful and versatile hair. If the least virtuous players will be delighted with this imbalance , you have not finished hearing bitching others. Overall, one may wonder if the fact of offering a more advantageous weapon paying bonus does not act vulgar carrot to coax players hesitant to buy the DLC , the risk also discourage and encourage them to go another multiplayer FPS .
Fog and recycling

The bulk of the DLC course consisting of four multiplayer maps . As you uncover the pot aux roses immediately, these four environments are very uneven : at least one of the maps is very interesting , while the other three handle recycling more or less finesse. Fog is without a doubt the surprise of this map pack , this card plunges us into a veritable decor horror movie where the shack Evil Dead rubs caravan Walking Dead ... The atmosphere is waiting for you and the level design is pretty damn good for you to spend quality time on this map . Icing on the cake, a mission order ( those little blue kits that you get on your opponents and that require you to make a challenge) allows you to turn you into Michael Myers , the masked psychopath series of Halloween. Overall , the player assumes the identity is more or less with the skills of a maniac , that is to say, he runs around using white weapons, except that it can not send throwing knives . Little detail is important, when it appears on the card, all players hear the little music enthusiasts Halloween series familiar
... Nothing like you spin pétoche !

We go a little faster on the other three maps that are clearly not all that inspired it. The nicer still probably BayView a map that takes you in a Californian city, a miniature San Francisco , where a small tram runs in which players can ride. If the map is visually nice , one quickly realizes that she literally full of corners that inevitably turn into beautiful spots for campers . In short, this is not necessarily a card that promotes mobility . Containment is a little less sexy, the structure of the map is that there are more traditional with two separated by a no man's land small neighborhoods . This piece of vacant land is crossed by a bridge where there is a truck filled with radioactive material. It disrupts your mini -map and can even explode and contaminate the surroundings if the order specific mission map is triggered . Finally comes the map the less inspired Lot : Ignition is actually a remake of the Scrapyard Modern Warfare 2 players already know. The fact recycle popular maps going well until he comes to propose so free, but there is always a little hard to swallow that fault to hand the wallet to content that n ' nothing new.
Alien mom protects her cubs

Do not leave this famous Onslaught pack we reserve a final surprise that frankly worth seeing : we find the first bonus episode of Extinction mode with a map entitled Nightfall . It revives the recipe that has already proven itself with Zombies modes episodes developed by Treyarch CoD . Understand is that each DLC will bring her to the building and that all we should portray a story more or less coherent . Nightfall and leads us into a secret research base in Alaska were conducted experiments on the famous aliens that we have already met in Colorado. The introduction sets the tone as you are greeted by a soldier who tries to warn you of danger before being shipped by a huge beast ... The snowy environment is friendly, but especially the proposed new enemies that will keep you going challenge. We discover a ghostly alien can become invisible and appear at the last moment , but also and especially the famous progenitor , a big queen can lay eggs and you sprinkle generously with projectiles. As you say it will really work as a team if you want to overcome . Eventually you 'll understand that this famous DLC really comes into its own if you 're a fan of Extinction mode and you 've turned in all directions the map Point of Contact .
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FFXIV: A Realm Reborn OST

By : Unknown
After publishing the music of the first version of the game last year, Square Enix has recently announced the release of the soundtrack to Final Fantasy XIV : A Realm Reborn . Scheduled for March 26 , it will include all the music of the redesign of the game , plus all the new additions to the 2.1 update A Realm Awoken . In total, this will 119 pieces , 6 hours of music. Once again , Square Enix will release this on Blu -ray music , but a code included with album will download official versions MP3 (320 kbps). The French boutique publisher offers preorder now subject .





A Realm Reborn: Final Fantasy XIV Original Soundtrack ( € 39.99 )
The music of Final Fantasy XIV : A Realm Reborn were largely composed by sound director Masayoshi Soken , but there are also a few pieces Naoshi Mizuta signed ( FFXI XIII-2 ) , Tsuyoshi Sekito (The Last Remnant ) or Yoshitaka Suzuki ( Bayonetta , The Last Story ) . The latter especially arranged reversals FFIII in the Crystal Tower .
Nice little bonus , buyers of the soundtrack will also get a mascot Bahamut mechanics in the game Here's what it will look like.



Other attractions on the same day
The music department of Square Enix was visibly in Olympic form when he planned his outings for March 26 , since two other promising albums released in the same time as the soundtrack of FFXIV that day . The first is an Original Soundtrack PLUS Lightning Returns: Final Fantasy XIII. The CD will contain 25 tracks unreleased , including preparatory or alternate versions of some music game The official website launched today allows for example to listen to an instrumental cover of the song Dunes death.

Finally, after drammatica there five years , the publisher has decided to celebrate the 25th anniversary of the start of a career Yoko Shimomura by posting a new compilation arranged. ! Memória entitled , propose times for piano and orchestra of some iconic music composer for Square : Kingdom Hearts, Front Mission, Legend of Mana Live A Live notably included in the program.

Both drives are planned in Japan for now.
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Amazing 'retro-spective' trailer rec-caps FFXIII

By : Unknown

We've got something a bit special for you today ... when I first
saw it I loved it. It's a re-cap of the Final Fantasy XIII story so far, goal
Told in a different way Rather.
I'm just going to let the video speak for itself now.





How awesome Was That?
Lightning Returns: Final Fantasy XIII is released on
February 14, so now you're up to full speed, there's no Basically excuse!
Final Fantasy XIII (ファイナル ファンタジーXIII, Fainaru Fantajī satin ?) Is a video game developed and published by the role the Japanese company Square Enix. It was released on PlayStation 3 December 17, 2009 in Japan and then on PlayStation 3 and Xbox 360 March 9, 2010 in Europe and North America. Constituting the thirteenth iteration of the Final Fantasy series , one series of playing most popular role in the field of video games, it is the first installment in the series to be released on seventh generation consoles .
Taking part in a world that is both futuristic and visionary, the story highlights the contrasts between the wild world of Gran Pulse and Cocoon artificial world , a technological city built on a moon in the heavens . The heroes must fight against the will of superior beings , called fal'Cie , to save their loved ones and the two worlds.
Long planned on PlayStation 3 announcement at E3 2008 Xbox 360 version for the West was a major surprise in the middle of the video game. Despite major changes in the heart of the gameplay , the game received generally positive reviews . In May 2010, it has sold 5.5 million copies worldwide . Final Fantasy XIII is the first product of the Fabula Nova Crystallis project Final Fantasy XIII publisher Square Enix, it represents the light side around the figure XIII, the dark side is represented by Final Fantasy Versus XIII 2 .
This game has two suites , entitled Final Fantasy XIII -2 Lightning Returns: Final Fantasy XIII, developed by the same team.
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FFIV: The After Years – iOS and Android now 30% off!

By : Unknown
As we head nearer to what's Almost Always the toughest month of the year, we wanted to give you a little bit of a lift, so developers  Decid to cut the price of Final Fantasy IV: The After Years on iOS and Android by 30 %.

That Means That Until February 5 you can pick up the game for $ 10.99 / € 9.99 / £ 7.49.



It was originally released for Japanese mobile phones in 2008 and since then has undergone HAS full remake for mobile devices with completely Call recreated graphics and 3D polygon characters. Several characters from Final Fantasy IV, Including Cecil, Rosa and Kain, making a comeback Will Be in The After Years, with players Being Introduced to Ceodore, the son of Cecil and Rosa, as the central character.

So if you're looking for a new adventure to get stuck into, head over to the Apple App Store or Google Play Store, more information is available on the official game website.
Related Products: FINAL FANTASY IV: THE COMPLETE COLLECTION
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Tomb Raider: Definitive Edition

By : Unknown
have you ever wondered how to become a true adventurer? However much you harass your counselor , he never dégotera you a CAP fighter with survival option in hazardous environments . Rather it is a job that we discover on the job. Do not expect a cakewalk , this is the kind of learning that is paid in blood and tears. Just ask Lara Croft how she got her braids and
how she became a mythical hero. The license is just Tomb Raider reboot offered which gives us the opportunity to discover its infancy. The least we can say is that it has really drooled ...
Tomb Raider : Definitive Edition
License Tomb Raider was not his first reboot but teams Crystal Dynamics have put the dishes in large to make us live the first steps of Lara Croft as qu'aventurière modern times. This new departure has allowed us to discover a more humane younger Lara , but also less experienced than usual. In short, this Tomb Raider aspired simply to rewrite history , to lay the foundations of a new legend. We can say that this is a successful bet, this Tomb Raider was released in March 2013 was literally amazed us. The license took a dramatic turn without betraying the DNA of the series. You are still skeptical and you have not put your hands on this gem ? Good thing you'll be able to catch up since Square Enix proposes a Definitive Edition even more beautiful and more full on PS4 and Xbox One.

Adventurer , a profession at risk
Lara has a facelift during the Definitive Edition.
It begins with a fairly standard pitch . Lara is part of an expedition that crosses the Pacific Ocean east of Japan in the hope of finding hidden kingdom of Yamatai remains. The going gets tough when his boat is caught in a storm and it fails with loss and crash on a mysterious island . The latter is unfortunately not empty, it is populated by Solarii a band of dangerous illuminated worshiping the old Queen Himiko . Just to give you a taste of what awaits you, know that Lara begins the adventure bound and hung upside down in the depths of a cave full of corpses and visibly used to commit human sacrifices ... It was known in better posture and yet it is only the beginning . To be honest , the scenario is a little light in regard to fellow sufferers Lara whose behaviors are often quite strange . But it makes up no problem giving us a story incredibly addictive initiation of the young adventurer . Your little heart surging will occur discovering all the misfortunes that await our heroine : the poor suffer and between immediately empathize with her. His struggle for survival takes guts and you , of course, when it hardens to force chain traumatic experiences , you really feel the support on this journey that will make her a heroine out of common . The whole is supported by a great original band that always fits perfectly to the situation. In a word, this Tomb Raider succeeded his bet by playing well with our emotions.
The Solarii really special taste in decoration.

We come to the first paradox of this Tomb Raider: adventure highlights an aspect survival while the gameplay is more than ever focused on the action. It is rather the atmosphere and some elements of the staging that makes us feel the fragility and distress of the young Lara at the beginning of the adventure ... It reassures you , it does not take long to show an unsuspected strength scrubs hordes of enemies with unparalleled ferocity. We can always find a few gameplay elements to remind us that aspect survival and your progress is punctuated by stops at your campfire story alternates between passages where the tension is high and times when you can blow calmly . We also find the opportunity to hunt just to put you in the bath, but this feature has finally of interest to avid players of experience and empties very quickly his anxiety appearance. Therefore will not look the part of game mechanics , stress and sense of danger are really rather scenarios. Here for once, you will often find the breath , as if sucked into an adventure that plays with your emotions over a dozen hours without ever tiring . Teams Crystal Dynamics have also increased referrals and horror film lovers will be delighted to find such a nice nod to one of the most famous scenes of the film The Descent ...
Caught in the heat of the action

The gunfights are intense ... even when Lara is caught in a trap !
It would still be armed with a bad sacred faith not recognize that this reboot mark a radical change in gameplay from its predecessors . Certainly, we recover the three basic elements of the series, namely action , exploration and puzzles , but these ingredients are not accommodated in the same proportions than usual. Understand is that the action takes on a prominent place and is properly staged spectacular way for us to fill their eyes. It was therefore entitled to our share of QTE without them becoming truly invasive . Camera shots also follow dance history we literally taped to our screen making us enjoy sublime panoramas . The result is always thinking about what we could see in the Uncharted series . This is a fair return to sender because the adventures of Nathan Drake dear already drew some of their inspiration from those of the beautiful Lara . Also admit that there are more shameful references : Crystal Dynamics teams have really been able to inspire the best work of Naughty Dog by offering us a visual rendering to die accompanied by a breathtaking setting stage. The result is of course even more stunning in this Definitive Edition that boasts a resolution of 1080p and graphics enhanced for the occasion. The sets are more vivid and detailed, but it is mostly on the face and scalp of Lara that the difference arises.
Sometimes you have to be discreet .

This Tomb Raider leads indeed a cracking pace and breathless pace should not leave you indifferent. Supported an effort has been made regarding the pace and intensity of gunfights . If they were not one of the strengths of the last episodes in the series date , the developers this time straightened bar . The result: the clashes are nervous and the increasing difficulty of the adventure you may even be some surprises in terms of challenge. Here we must not rest quietly on their laurels , the automatic cover for example is effective, but your enemies will take great pleasure in sending you Molotov cocktails to log out or be content to tear your little shelter. Throughout the adventure , Lara will not be able to rely on an ice ax for the body -to-body and four ranged weapons : a shotgun , a pistol, an assault rifle and a bow. It is fashionable in the video game these days , it takes a special importance here . It allows you to discreetly sniper your enemies a little more stealthy approach , but it will also be a central part of your progression.
A premium exploration

The island is full of treasures to find.
You will have the opportunity to upgrade your equipment in the game progressively Some of these changes are directly related to the scenario and allow you to learn new skills . Once strengthened , your tool will give you such an opportunity to discover the joys of climbing while your handset arc with a rope you used to install zip lines or will be grapple. All your exploration of the island is of course dependent on this system incremental improvements . We finally found a pattern that is really thinking about organizing a Metroid : a semi-open world, the gradual discovery is conditioned by the progressive acquisition of new capabilities. The development also takes a less interventionist appearance in Tomb Raider. The game has indeed an experience system that will give you access to points distributed in three skill trees . Do not dig too head , ultimately you can unlock more or less all these assets . This will certainly be a little more tense if you ever intend to fully upgrade your weapons. Then you have to not only retrieve basic materials rummaging environments and enemies , but also to hand over parts of the weapon you intend to change and sometimes they are well stashed .
The tomb of the adventurer is included in this basic Definitive Edition.

As you can see , there are different ways to approach this Tomb Raider, the player will be pressed to skip the exploration while it will be a main facet of adventure for those who are a little more careful . Even one who has to draw a run may stop two minutes before one of the stunning vistas and admire from afar the road he has traveled or the areas in which he is about to go . You can also freely retrace your steps and it is also one of the many functions of campfires. A halt to these improves its equipment and skills, but also to make quick trips from one zone to another. Enjoy some of the load times you will then be provided, this will be the only throughout the adventure ... This freedom to explore areas already visited is quite interesting : you can again enjoy spectacular scenery in a different light , and a host of secondary objectives you with open arms . A condition of well digging , we thus find GPS tags, various and sundry relics, written papers that provide a real depth background of the island and its inhabitants , small challenges and even seven tombs completely optional . Past will always offer a small puzzle rather nice . Nothing to trample neurons but different puzzles of the game may still be to undermine your sense of logic . These are generally based on the control of different elements and are based on the physics of the game short, everything is always logical , it is still necessary to understand the mechanism at work. As a last resort , you can always call the survival instinct of Lara which automatically highlights the decorative elements with which you can interact . Note that this support also makes it easier to identify the enemy and this could save you some shootings in the buttocks .
A multiplayer bonus

Lara has held six alternatives in this edition.
If adventure is more than enough to solo itself , it can still not complete this overview without mentioning the arrival of multiplayer in the small world of Lara Croft. The beautiful adventuress advance cautiously in the field and has to settle for four modes that allow us to discover eight different maps (the three DLC maps are available here base ) in parts which do not collect more than eight players. Lovers of the series already brandishing his fist shouting treason ? They can calm down, the interest of the multiplayer is just prolonging the pleasant background solo . It embodies sometimes survivors who accompany Lara , sometimes the Solarii trying to make their skin . If Team Deathmatch and Free for all are relatively conventional , the user revisits Rescue fairly friendly Capture the flag , while the Cry for help is a King of the hill a little more muscular than usual. The sauce also takes through well- designed maps: they are far from huge , however they operate well verticality and are literally littered with traps that you will immobilize or kill your opponents. With hindsight , it must be recognized that multiplayer is distracting during a few parts but that it does not necessarily breath over the long term .
This comic is a prequel to the adventure game
It is still a nice bonus that comes crimp the jewel is this superb solo adventure, as well as the original epic band that accompanies or design ensured that gives this world its cachet. This Definitive Edition of course includes a lot of nice little bonus . We thus find different DLC released as three additional multiplayer maps , the tomb of the adventurer and six alternate costumes . Other extras are there to satisfy the fan service as digital versions of the artbook and comics that serves prequel to the adventure. The curious even unearth the six episodes that accompanied the making of the game's release (and you can find on our site subtitled version ) . Unfortunately , the set is available in English and less comfortable with the language of Shakespeare will feel a bit sidelined . Do not throw , the last Tomb Raider was already a masterpiece on other media , it is even more impressive in this Definitive Edition.
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