Popular Post

Affichage des articles dont le libellé est Games. Afficher tous les articles

Insurgency

By : Unknown
in the myriad of mods using the Source engine of Half Life 2, there is one that marked a generation of followers demanding much realism and FPS: Insurgency - Modern Combat Infandry. This free modification, carrying the gameplay if a particular Red Orchestra and placed on the lands of the Middle East in the midst of conflict, is now offering a second life
through a stand-alone charge. The result is it up to the expectations of veterans, and he will appeal to beginners?
Five years after the release of free mod whose success has achieved one million downloads and has also been repeatedly crowned the prize the "Mod of the Year", the team of U.S. developers sign again, this time under the name of New World Interactive, and offers the public Insurgency. Wanting to be more beautiful and more accessible than its predecessor, the title proudly sober but correct plastic, inherited from past versions of the Source Engine. Behind New World Interactive also hides a former majority mod and so some developers of Red Orchestra, who joined the Insurgency team until 2007. A guarantee of some quality that makes them feel comfortable to begin our analysis of the game
In contrast to the current run and shoot 

Away from the wave of nervous FPS, fast, and rather nags that delight players of eSports as casual gamers, Insurgency and foremost on the methodical and tactical approach. Understand is that you will not get much if you plan to run only through the map trying bursts on the fly when you Hunt for an enemy. No, none of that here, your progress must be silent and coordinate with your team, which means a minimum of communication and strategy. Base not necessarily easy to obtain at the moment if you landed on a single server at random. This necessity of teamwork also stems from an approach to gameplay crossroads between Red Orchestra, ArmA and Counter Strike, which takes into account a lot of data unfortunately evicted modern FPS. Explanations.
Gameplay crossroads, both fun and realistic 

From the training, which is already difficult to curl, it is understood that the game will require its playability. Movements based tactical FPS add some special indeed. You learn very quickly to adjust his shots through the essential iron sight, to hold his breath or to effectively manage breathlessness during sprints ... Because yes, all these parameters come into play when you progress through the maps and it will pay attention because you will not have much side HUD and UI for your comfort. Or viewfinder at center of the screen, or hitmarker when firing or index remaining bullets nor clear indication indicating a fragment, not even a mini-map to improve your overall vision of the situation. No, everything is done on instinct and her ideally. Mean by that that cooperation is vital when your allies are not too busy insulting your colleagues at the microphone. It will not be impossible that you have trouble in the first place to recognize your enemies your allies since they are uniquely identified by a small diamond when in range. And given the realistic side which induces the "one shot, one kill", as you say that the friendly fire is quickly arrived!
Fast Respawn, 

And since we're talking about rapid death, we must mention the fast respawn, which unlike the eponymous free mod is not automatic ... Insurgency set up a system that allows a player to "reappear" his team if he succeeds in capturing a point or destroy an objective. It may be the last man "insurgents" against three members of the "security" (both sides of the game), he manages to capture a point, his team turn up and start the spawn to come as reinforcements. This boosts the fighting and introduces an additional pressure on the shoulders of survivors, but this also causes mechanical waiting time which hatch action, which is sometimes very frustrating. You can see as well at least good, but this practice has the advantage of assigning a little time to think about the equipment you want to take your next recurrence. Because yes, the equipment Insurgency is an extremely important factor and it is totally customizable ...
"You can put a silencer on your knife?" 


Before going into battle, you obviously asked to choose your team, but your role in one of two squads that make up each camp. There's something for everyone, the engineer bomber, through the sniper and rifleman. Each class has its own preset equipment in which it will choose what you take in combat or not. You will have a limited equipment, embodied by the points of supply. Say you're bomber during a mission Search and Destroy. Your role is to destroy arms caches of the enemy and it makes sense that you carry away some C4 with you. So your equipment will take a hit because the C4 is 4 points of Supply, which will prevent you to customize your potential weapons at will. However, if you are on an open map where the sniper is king, as this role until the end and you equip a mosin with special bullets that will better serve the ranged combat face vests. Do not hesitate at the same time to spend your last points in a heavy vest, reserve additional ammunition, or choose to equip a handgun to be more flexible in the round. Everything is a matter of feeling and it will not be long before you adopt the right choice for every map and every game mode Here, indeed, what it's worth matter content?
Content a bit light, which may in the long weary 

A clever system of matchmaking and server browsing allows you to go very quickly in part according to your selection criteria, you wanted to play this map in part under 16 or you are open to 3 modes on all maps for parts up to 32 players, the maximum number of participants. Side maps, there are 7 relatively large maps (more open and larger than those of a Counter Strike but not as extensive as those of a Red Orchestra). We can divide these 7 maps in several genres. There are open and rugged as Peak Heights or that are a paradise for snipers and commitments distance maps. The more or less devastated urban maps reminiscent maps mod or triple A FPS recent years is necessarily found. On the sidelines of these, we appreciate the alternative night called Contact makes almost essential pose a flashlight on his gun. Then there are the cards that showcases the fighting closed as Ministry medium. So they each have their charm, but suffer from a level design too lax on points camps. This is not necessarily incompatible with some game modes, far away ...
Tag : ,

Takara Tomy’s First Bishoujo-Type Card Game

By : Unknown
Selector Infected WIXOSS, original late-night anime year by Warner and Takara Tomy, Will begin broadcasting this April. On April 26, the bishoujo standard trading card game WIXOSS aussi Will go on sale. WIXOSS Will Likely pick up care for Being Takara Tomy's first bishoujo standard card game.
Infected WIXOSS Selector is a bishoujo anime battle Being created by a talented staff includes Takuya Sato of That Say "I Love You" fame as
director and Mari Okada of True Tears fame as composer series.

WIXOSS is a card game with an original story in All which the anime's female characters Will APPEAR. Players Will Each Have a deck of 40 cards and Will fight against Opponents by Placing cards in an area Between em and Their opponent Called the Battle Zone. Each Cards Will-have different levels, attack Strengths, and special abilities, and players are free to craft a deck of Their choosing. Lastly is a kind of card called Expired "Rurigu" that completely Call destroys all your opponent's shields. The first player Have you Succeeds in landing attack against a live opponent Their wins.
The card game's system WAS Developed collaboratively with analog game maker Hobby Japan. Because of this, a high level of strategy and deep game system Were Realized. The cards aussi-have a high sense design and collectability due to artwork by popular artists Including Rui Araizumi and Pop.
Takara Tomy is a toy maker well known for icts trading card game Targeted Toward young boys called Expired Duel Masters. The main target is for WIXOSS Their males from mid teens to 30s, and it Seems like the company is Capitalizing on icts abilities. Sales target for the first year for WIXOSS is 1 million cards. The expected retail price is 300 yen EXCLUDING tax.

WIXOSS
Tag : , ,

Breaking News Monster Hunter 4G Announced for a Fall 2014

By : Unknown


January 26 at the event "Monster Hunter Festa '13 Finals Tournament" held in Tokyo, Capcom Announced That The newest game in the series, Monster Hunter 4G, Will release this fall on the Nintendo 3DS. Pricing is still unknown. It was aussi That STATED save data from Monster Hunter 4 Will transfer over. Syncing up with this announcement, a teaser video has-been released on the game's official website and a website Commemorating the series' 10th anniversary HAS opened.

Monster Hunter 4G Official Site 
Monster Hunter 10th Anniversary Website











Monster Hunter 3 (pronounced "tri", often abbreviated to MH3) is a video game action type developed by Capcom Production Studio 1 and published by Capcom. It has been available since 2009 in Japan and 2010 for the rest of the world on Wii. This is the first episode of the third generation of the Monster Hunter series.
Monster Hunter 3 G, a port for Nintendo 3DS, released in December 2011 in Japan. The game was also released on the Wii U at the launch of the console in Japan in December 2012, and in North America and Europe in March 2013 under the name Monster Hunter 3 Ultimate.
game system
This sixth episode of this series has been enriched with new graphics, the arena modes, especially through fighting submarines.
In this game you can both do quests alone, playing with a friend in multiplayer battle mode (split screen) and meet or play with people around the world (within servers: Europe / Japan / U.S.) in online mode. However, some quests will be available only in online mode and will be necessary for the evolution / creation of certain weapons or armor to successfully complete the game, these are the events quests.
This game offers a wide range of quest. Among them, the player can choose from in picking mushrooms, looking for droppings great monster, fishing, or go hunting monsters called wyverns or Leviathans case of great sea monsters. The player must cross swords with them through numerous quests, or just strolling in the forest when he wants to collect objects. The equipment may change during the game, and thus it is possible to obtain many different weapons each with their specific characteristics. Thus, the great sword is a sword which, as its name suggests, is huge. But it is impossible to use items if the player character has the great sword in his hand, then it is possible, however, to counter enemy attacks. There is also the sword + shield combo, which allows the use of objects even if the blade is out of its sheath, over the attack will be faster than using a large sword, but less powerful. The player also has the option of using a spear, a hammer, a morpho-ax, long sword or the fusarbalètes the only ranged weapon in Monster Hunter Tri.

Tag : ,

- Copyright © looool - Date A Live - Powered by Blogger - Designed by Johanes Djogan -